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    <title>The Living Valley | Campaign Guide, One-Day Missions, Updates &amp; FAQ for Earthborne Rangers Blog</title>
    <updated>2025-08-05T00:00:00.000Z</updated>
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    <subtitle>The Living Valley | Campaign Guide, One-Day Missions, Updates &amp; FAQ for Earthborne Rangers Blog</subtitle>
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    <entry>
        <title type="html"><![CDATA[2025-08-05 Changelog]]></title>
        <id>https://thelivingvalley.earthbornerangers.com/blog/2025/08/05/</id>
        <link href="https://thelivingvalley.earthbornerangers.com/blog/2025/08/05/"/>
        <updated>2025-08-05T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[The below entries have been added or modified.]]></summary>
        <content type="html"><![CDATA[<p>The below entries have been added or modified.</p><h3 class="anchor anchorWithStickyNavbar_LWe7" id="errata">Errata<a href="#errata" class="hash-link" aria-label="Direct link to Errata" title="Direct link to Errata">​</a></h3><ul><li><strong>Card Errata</strong><ul><li><a href="/docs/updates/card_errata/rewards_9_of_31">Rewards Set Card 9 of 31</a></li><li><a href="/docs/updates/card_errata/loa_mission_17_of_42">LoA Mission Set Card 17 of 42</a></li></ul></li></ul>]]></content>
    </entry>
    <entry>
        <title type="html"><![CDATA[2025-04-03 Changelog]]></title>
        <id>https://thelivingvalley.earthbornerangers.com/blog/2025/04/03/</id>
        <link href="https://thelivingvalley.earthbornerangers.com/blog/2025/04/03/"/>
        <updated>2025-04-03T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[The below entries have been added or modified.]]></summary>
        <content type="html"><![CDATA[<p>The below entries have been added or modified.</p><h3 class="anchor anchorWithStickyNavbar_LWe7" id="campaign-guides---legacy-of-the-ancestors">Campaign Guides - Legacy of the Ancestors<a href="#campaign-guides---legacy-of-the-ancestors" class="hash-link" aria-label="Direct link to Campaign Guides - Legacy of the Ancestors" title="Direct link to Campaign Guides - Legacy of the Ancestors">​</a></h3><p>Added this section.</p><ul><li><a href="/docs/category/legacy-of-the-ancestors">Legacy of the Ancestors Campaign Guide</a></li></ul><h3 class="anchor anchorWithStickyNavbar_LWe7" id="the-elders-book-of-uncommon-wisdom">The Elder's Book of Uncommon Wisdom<a href="#the-elders-book-of-uncommon-wisdom" class="hash-link" aria-label="Direct link to The Elder's Book of Uncommon Wisdom" title="Direct link to The Elder's Book of Uncommon Wisdom">​</a></h3><p>Added this section.</p><ul><li><a href="/docs/updates/elders_book_of_uncommon_wisdom">The Elder's Book of Uncommon Wisdom</a></li></ul><h3 class="anchor anchorWithStickyNavbar_LWe7" id="errata">Errata<a href="#errata" class="hash-link" aria-label="Direct link to Errata" title="Direct link to Errata">​</a></h3><ul><li><p><strong>Card Errata</strong>
Added explanation and Card Errata PDF.</p><ul><li><a href="/docs/updates/card_errata/loa_mission_10_of_42">LoA Mission Set Card 10 of 42</a></li></ul></li><li><p><strong>Campaign Guide - Legacy of the Ancestors</strong>
Added this section.</p><ul><li><a href="/docs/category/campaign-guide-errata---legacy-of-the-ancestors">Legacy of the Ancestors Campaign Guide Errata</a></li></ul></li></ul><h3 class="anchor anchorWithStickyNavbar_LWe7" id="rules-glossary">Rules Glossary<a href="#rules-glossary" class="hash-link" aria-label="Direct link to Rules Glossary" title="Direct link to Rules Glossary">​</a></h3><ul><li><p><strong>A</strong></p><ul><li><a href="/docs/rules_glossary/A/aspects">Aspects</a></li><li><a href="/docs/rules_glossary/A/aspiration">Aspiration</a></li><li><a href="/docs/rules_glossary/A/attach">Attach</a></li><li><a href="/docs/rules_glossary/A/attachment">Attachment</a></li></ul></li><li><p><strong>B</strong></p><ul><li><a href="/docs/rules_glossary/B/backgrounds">Backgrounds</a></li><li><a href="/docs/rules_glossary/B/being">Being</a></li></ul></li><li><p><strong>C</strong></p><ul><li><a href="/docs/rules_glossary/C/challenge_effects">Challenge Effects</a></li></ul></li><li><p><strong>D</strong></p><ul><li><a href="/docs/rules_glossary/D/dangerous">Dangerous</a></li><li><a href="/docs/rules_glossary/D/deployed">Deployed</a></li><li><a href="/docs/rules_glossary/D/disabled_thresholds">Disabled Thresholds</a></li></ul></li><li><p><strong>E</strong></p><ul><li><a href="/docs/rules_glossary/E/exhaust">Exhaust</a></li><li><a href="/docs/rules_glossary/E/expansions">Expansions</a></li></ul></li><li><p><strong>F</strong></p><ul><li><a href="/docs/rules_glossary/F/facedown_cards">Facedown Cards</a></li><li><a href="/docs/rules_glossary/F/features">Features</a></li></ul></li><li><p><strong>G</strong></p><ul><li><a href="/docs/rules_glossary/G/gear">Gear</a></li><li><a href="/docs/rules_glossary/G/group_tests">Group Tests</a></li></ul></li><li><p><strong>I</strong></p><ul><li><a href="/docs/rules_glossary/I/illumination">Illumination</a></li><li><a href="/docs/rules_glossary/I/in_play">In Play</a></li></ul></li><li><p><strong>K</strong></p><ul><li><a href="/docs/rules_glossary/K/keywords">Keywords</a></li></ul></li><li><p><strong>L</strong></p><ul><li><a href="/docs/rules_glossary/L/legacy_of_the_ancestors">Legacy of the Ancestors</a></li></ul></li><li><p><strong>M</strong></p><ul><li><a href="/docs/rules_glossary/M/manifestation">Manifestation</a></li><li><a href="/docs/rules_glossary/M/missions">Missions</a></li><li><a href="/docs/rules_glossary/M/moments_on_the_path">Moments on the Path</a></li><li><a href="/docs/rules_glossary/M/move">Move</a></li><li><a href="/docs/rules_glossary/M/mycelial">Mycelial</a></li></ul></li><li><p><strong>P</strong></p><ul><li><a href="/docs/rules_glossary/P/path_attachments">Path Attachments</a></li><li><a href="/docs/rules_glossary/P/path_cards">Path Cards</a></li><li><a href="/docs/rules_glossary/P/path_moments">Path Moments</a></li><li><a href="/docs/rules_glossary/P/phase_4_refresh">Phase 4: Refresh</a></li><li><a href="/docs/rules_glossary/P/powered">Powered</a></li></ul></li><li><p><strong>R</strong></p><ul><li><a href="/docs/rules_glossary/R/ranger_token">Ranger Token</a></li><li><a href="/docs/rules_glossary/R/ready">Ready</a></li><li><a href="/docs/rules_glossary/R/response">Response</a></li></ul></li><li><p><strong>S</strong></p><ul><li><a href="/docs/rules_glossary/S/search">Search</a></li><li><a href="/docs/rules_glossary/S/setup">Setup</a></li><li><a href="/docs/rules_glossary/S/specialties">Specialties</a></li><li><a href="/docs/rules_glossary/S/spirit_speaker">Spirit Speaker</a></li><li><a href="/docs/rules_glossary/S/spirit">Spirit</a></li><li><a href="/docs/rules_glossary/S/spiritspeaking">Spiritspeaking</a></li><li><a href="/docs/rules_glossary/S/stewards_of_the_valley">Stewards of the Valley</a></li><li><a href="/docs/rules_glossary/S/surroundings">Surroundings</a></li></ul></li><li><p><strong>T</strong></p><ul><li><a href="/docs/rules_glossary/T/talespinner">Talespinner</a></li><li><a href="/docs/rules_glossary/T/terms">Terms</a></li><li><a href="/docs/rules_glossary/T/tests">Tests</a></li><li><a href="/docs/rules_glossary/T/traits">Traits</a></li><li><a href="/docs/rules_glossary/T/travel">Travel</a></li></ul></li><li><p><strong>U</strong></p><ul><li><a href="/docs/rules_glossary/U/unique">Unique</a></li><li><a href="/docs/rules_glossary/U/untraversable">Untraversable</a></li></ul></li></ul>]]></content>
    </entry>
    <entry>
        <title type="html"><![CDATA[2024-07-17 Changelog]]></title>
        <id>https://thelivingvalley.earthbornerangers.com/blog/2024/07/17/</id>
        <link href="https://thelivingvalley.earthbornerangers.com/blog/2024/07/17/"/>
        <updated>2024-07-17T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[The below entries have been added or modified.]]></summary>
        <content type="html"><![CDATA[<p>The below entries have been added or modified.</p><h3 class="anchor anchorWithStickyNavbar_LWe7" id="rules-glossary">Rules Glossary<a href="#rules-glossary" class="hash-link" aria-label="Direct link to Rules Glossary" title="Direct link to Rules Glossary">​</a></h3><ul><li><p><strong>A</strong></p><ul><li><a href="/docs/rules_glossary/A/arrival">Arrival</a></li><li><a href="/docs/rules_glossary/A/attach">Attach</a></li></ul></li><li><p><strong>B</strong></p><ul><li><a href="/docs/rules_glossary/B/being">Being</a></li></ul></li><li><p><strong>C</strong></p><ul><li><a href="/docs/rules_glossary/C/Camp">Camp</a></li></ul></li><li><p><strong>D</strong></p><ul><li><a href="/docs/rules_glossary/D/discard">Discard</a></li></ul></li><li><p><strong>F</strong></p><ul><li><a href="/docs/rules_glossary/F/features">Features</a></li></ul></li><li><p><strong>I</strong></p><ul><li><a href="/docs/rules_glossary/I/injury">Injury</a></li><li><a href="/docs/rules_glossary/I/interact">Interact</a></li></ul></li><li><p><strong>L</strong></p><ul><li><a href="/docs/rules_glossary/L/lead_ranger">Lead Ranger</a></li><li><a href="/docs/rules_glossary/L/locations">Locations</a></li></ul></li><li><p><strong>P</strong></p><ul><li><a href="/docs/rules_glossary/P/path_cards">Path Cards</a></li><li><a href="/docs/rules_glossary/P/phase_2_ranger_turns">Phase 2: Ranger Turns</a></li><li><a href="/docs/rules_glossary/P/phase_4_refresh">Phase 4: Refresh</a></li><li><a href="/docs/rules_glossary/P/pivotal">Pivotal</a></li><li><a href="/docs/rules_glossary/P/play">Play</a></li></ul></li><li><p><strong>R</strong></p><ul><li><a href="/docs/rules_glossary/R/ranger_token">Ranger Token</a></li><li><a href="/docs/rules_glossary/R/rest">Rest</a></li></ul></li><li><p><strong>S</strong></p><ul><li><a href="/docs/rules_glossary/S/scout">Scout</a></li><li><a href="/docs/rules_glossary/S/start_of_day">Start of Day</a></li></ul></li><li><p><strong>T</strong></p><ul><li><a href="/docs/rules_glossary/T/terrain">Terrain</a></li><li><a href="/docs/rules_glossary/T/travel">Travel</a></li></ul></li><li><p><strong>U</strong></p><ul><li><a href="/docs/rules_glossary/U/use">Use</a></li></ul></li></ul><h3 class="anchor anchorWithStickyNavbar_LWe7" id="one-day-missions">One-Day Missions<a href="#one-day-missions" class="hash-link" aria-label="Direct link to One-Day Missions" title="Direct link to One-Day Missions">​</a></h3><ul><li><strong><a href="/docs/one_day_missions/animal_rescue">Animal Rescue</a></strong><ul><li><a href="/docs/one_day_missions/animal_rescue/ar1">AR1</a></li><li><a href="/docs/one_day_missions/animal_rescue/ar2">AR2</a></li><li><a href="/docs/one_day_missions/animal_rescue/ar3">AR3</a></li><li><a href="/docs/one_day_missions/animal_rescue/end_the_day">End of the Day</a></li></ul></li></ul><h3 class="anchor anchorWithStickyNavbar_LWe7" id="errata">Errata<a href="#errata" class="hash-link" aria-label="Direct link to Errata" title="Direct link to Errata">​</a></h3><ul><li><p><strong>Card Errata</strong></p><ul><li><a href="/docs/updates/card_errata/mission_29_of_34">Mission Set Card 29 of 34</a></li><li><a href="/docs/updates/card_errata/mission_32_of_34">Mission Set Card 32 of 34</a></li></ul></li><li><p><strong>Rulebook</strong></p><ul><li><a href="/docs/updates/rulebook/#page-13---rest">Page 13 - Rest</a></li><li><a href="/docs/updates/rulebook/#page-15---refresh">Page 15 - Refresh</a></li><li><a href="/docs/updates/rulebook/#page-23---injury">Page 23 - Injury</a></li></ul></li><li><p><strong>Campaign Guide - Lure of the Valley</strong></p><ul><li><a href="/docs/updates/lure_of_the_valley_errata/1_03">1.03</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/1_20">1.20</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/1_22">1.22</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/1_25">1.25</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/1_29">1.29</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/1_32">1.32</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/42_2">42.2</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/49_4">49.4</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/49_5">49.5</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/87_2">87.2</a></li><li><a href="/docs/updates/lure_of_the_valley_errata/94_5">94.5</a></li></ul></li></ul><h3 class="anchor anchorWithStickyNavbar_LWe7" id="faq">FAQ<a href="#faq" class="hash-link" aria-label="Direct link to FAQ" title="Direct link to FAQ">​</a></h3><ul><li><p><strong><a href="/docs/faq#abilities-and-effects">Abilities and Effects</a></strong></p><ul><li>Does moving tokens from one card to another count as "adding" them to the card to which they are moving?</li><li>Several effects interacting are causing an infinite loop where the same effects repeat over and over, what do I do?</li></ul></li><li><p><strong><a href="/docs/faq#campaign-guide">Campaign Guide</a></strong></p><ul><li>When I gain a mission with a subject (such as Lure or Search), but that subject is in play or in a deck or discard, what do I do?</li></ul></li><li><p><strong><a href="/docs/faq#ranger-cards">Ranger Cards</a></strong></p><ul><li>Where are moment cards as they're being played? When do they go to the discard? If I play a moment that affects my Ranger discard (such as Paths We've Roamed Before) can it affect itself in the discard pile?</li></ul></li><li><p><strong><a href="/docs/faq#tests">Tests</a></strong></p><ul><li>If I commit a personality card with approach icons based on my current energy (such as Inventive) to a test and then, during the test, I spend more of that energy, does my amount of committed effort change?</li></ul></li></ul>]]></content>
    </entry>
    <entry>
        <title type="html"><![CDATA[2023-12-21 Changelog]]></title>
        <id>https://thelivingvalley.earthbornerangers.com/blog/2023/12/21/</id>
        <link href="https://thelivingvalley.earthbornerangers.com/blog/2023/12/21/"/>
        <updated>2023-12-21T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[The below entries have been added or modified.]]></summary>
        <content type="html"><![CDATA[<p>The below entries have been added or modified.</p><h3 class="anchor anchorWithStickyNavbar_LWe7" id="rules-glossary">Rules Glossary<a href="#rules-glossary" class="hash-link" aria-label="Direct link to Rules Glossary" title="Direct link to Rules Glossary">​</a></h3><ul><li><p><strong>A</strong></p><ul><li><a href="/docs/rules_glossary/A/active">Active</a></li><li><a href="/docs/rules_glossary/A/along_the_way">Along the Way</a></li><li><a href="/docs/rules_glossary/A/ambush">Ambush (Keyword)</a></li><li><a href="/docs/rules_glossary/A/approach_icons">Approach Icons</a></li><li><a href="/docs/rules_glossary/A/area">Area</a></li><li><a href="/docs/rules_glossary/A/artificer">Artificer (Specialty)</a></li><li><a href="/docs/rules_glossary/A/artisan">Artisan (Background)</a></li><li><a href="/docs/rules_glossary/A/aspects">Aspects</a></li><li><a href="/docs/rules_glossary/A/attach">Attach</a></li><li><a href="/docs/rules_glossary/A/attachment">Attachments</a></li><li><a href="/docs/rules_glossary/A/attributes">Attributes</a></li></ul></li><li><p><strong>B</strong></p><ul><li><a href="/docs/rules_glossary/B/backgrounds">Backgrounds</a></li><li><a href="/docs/rules_glossary/B/being">Beings</a></li></ul></li><li><p><strong>C</strong></p><ul><li><a href="/docs/rules_glossary/C/campaign">Campaign</a></li><li><a href="/docs/rules_glossary/C/campaign_guide">Campaign Guide</a></li><li><a href="/docs/rules_glossary/C/campaign_guide_icon">Campaign Guide Icon</a></li><li><a href="/docs/rules_glossary/C/campaign_tracker">Campaign Tracker</a></li><li><a href="/docs/rules_glossary/C/challenge_cards">Challenge Cards</a></li><li><a href="/docs/rules_glossary/C/challenge_effects">Challenge Effects</a></li><li><a href="/docs/rules_glossary/C/clear">Clear</a></li><li><a href="/docs/rules_glossary/C/collection">The Collection</a></li><li><a href="/docs/rules_glossary/C/commit">Commit</a></li><li><a href="/docs/rules_glossary/C/common_tests">Common Test</a></li><li><a href="/docs/rules_glossary/C/conciliator">Conciliator (Specialty)</a></li><li><a href="/docs/rules_glossary/C/conduit">Conduit (Keyword)</a></li><li><a href="/docs/rules_glossary/C/creating_ranger_decks">Creating Ranger Decks</a></li><li><a href="/docs/rules_glossary/C/customizing_ranger_decks">Customizing Ranger Decks</a></li></ul></li><li><p><strong>D</strong></p><ul><li><a href="/docs/rules_glossary/D/day_track">Day Track</a></li><li><a href="/docs/rules_glossary/D/delightful_rule">The Delightful Rule</a></li><li><a href="/docs/rules_glossary/D/difficulty">Difficulty</a></li><li><a href="/docs/rules_glossary/D/discard">Discard</a></li><li><a href="/docs/rules_glossary/D/disconnected">Disconnected (Keyword)</a></li><li><a href="/docs/rules_glossary/D/dodge">Dodge</a></li></ul></li><li><p><strong>E</strong></p><ul><li><a href="/docs/rules_glossary/E/effort">Effort</a></li><li><a href="/docs/rules_glossary/E/end_the_day">End the Day</a></li><li><a href="/docs/rules_glossary/E/energy">Energy</a></li><li><a href="/docs/rules_glossary/E/equip_value">Equip Value</a></li><li><a href="/docs/rules_glossary/E/exhaust">Exhaust</a></li><li><a href="/docs/rules_glossary/E/explorer">Explorer (Specialty)</a></li></ul></li><li><p><strong>F</strong></p><ul><li><a href="/docs/rules_glossary/F/facedown_cards">Facedown Cards</a></li><li><a href="/docs/rules_glossary/F/fatigue">Fatigue</a></li><li><a href="/docs/rules_glossary/F/fatiguing">Fatiguing (Keyword)</a></li><li><a href="/docs/rules_glossary/F/features">Features</a></li><li><a href="/docs/rules_glossary/F/forager">Forager (Background)</a></li><li><a href="/docs/rules_glossary/F/friendly">Friendly (Keyword)</a></li></ul></li><li><p><strong>G</strong></p><ul><li><a href="/docs/rules_glossary/G/gear">Gear</a></li><li><a href="/docs/rules_glossary/G/general_tokens">General Tokens</a></li><li><a href="/docs/rules_glossary/G/golden_rule">The Golden Rule</a></li></ul></li><li><p><strong>H</strong></p><ul><li><a href="/docs/rules_glossary/H/harm">Harm</a></li><li><a href="/docs/rules_glossary/H/harm_threshold">Harm Threshold</a></li></ul></li><li><p><strong>I</strong></p><ul><li><a href="/docs/rules_glossary/I/in_play">In Play</a></li><li><a href="/docs/rules_glossary/I/injury">Injury</a></li><li><a href="/docs/rules_glossary/I/interact">Interact</a></li></ul></li><li><p><strong>K</strong></p><ul><li><a href="/docs/rules_glossary/K/keywords">Keywords</a></li></ul></li><li><p><strong>L</strong></p><ul><li><a href="/docs/rules_glossary/L/locations">Locations</a></li></ul></li><li><p><strong>M</strong></p><ul><li><a href="/docs/rules_glossary/M/maladies">Maladies</a></li><li><a href="/docs/rules_glossary/M/manifestation">Manifestations (Keyword)</a></li><li><a href="/docs/rules_glossary/M/missions">Missions</a></li><li><a href="/docs/rules_glossary/M/moments">Moments</a></li><li><a href="/docs/rules_glossary/M/move">Move</a></li><li><a href="/docs/rules_glossary/M/mulligan">Mulligan</a></li></ul></li><li><p><strong>N</strong></p><ul><li><a href="/docs/rules_glossary/N/nearby">Nearby</a></li></ul></li><li><p><strong>O</strong></p><ul><li><a href="/docs/rules_glossary/O/obstacle">Obstacle (Keyword)</a></li></ul></li><li><p><strong>P</strong></p><ul><li><a href="/docs/rules_glossary/P/path_cards">Path Cards</a></li><li><a href="/docs/rules_glossary/P/per_ranger">Per Ranger</a></li><li><a href="/docs/rules_glossary/P/persistent">Persistent (Keyword)</a></li><li><a href="/docs/rules_glossary/P/personalities">Personalities</a></li><li><a href="/docs/rules_glossary/P/phase_1_path_cards">Phase 1: Path Cards</a></li><li><a href="/docs/rules_glossary/P/phase_2_ranger_turns">Phase 2: Ranger Turns</a></li><li><a href="/docs/rules_glossary/P/phase_3_travel">Phase 3: Travel</a></li><li><a href="/docs/rules_glossary/P/phase_4_refresh">Phase 4: Refresh</a></li><li><a href="/docs/rules_glossary/P/play_area">The Play Area</a></li><li><a href="/docs/rules_glossary/P/player_area">Player Area</a></li><li><a href="/docs/rules_glossary/P/presence">Presence</a></li><li><a href="/docs/rules_glossary/P/progress">Progress</a></li><li><a href="/docs/rules_glossary/P/progress_threshold">Progress Threshold</a></li><li><a href="/docs/rules_glossary/P/prologue">Prologue</a></li></ul></li><li><p><strong>R</strong></p><ul><li><a href="/docs/rules_glossary/R/ranger_cards">Ranger Cards</a></li><li><a href="/docs/rules_glossary/R/ranger_token">Ragner Token</a></li><li><a href="/docs/rules_glossary/R/ready">Ready</a></li><li><a href="/docs/rules_glossary/R/refresh">Refresh</a></li><li><a href="/docs/rules_glossary/R/reshuffle_icon">Reshuffle Icon</a></li><li><a href="/docs/rules_glossary/R/resolve">Resolve</a></li><li><a href="/docs/rules_glossary/R/response">Response</a></li><li><a href="/docs/rules_glossary/R/rest">Rest</a></li><li><a href="/docs/rules_glossary/R/rewards">Rewards</a></li><li><a href="/docs/rules_glossary/R/role">Role</a></li><li><a href="/docs/rules_glossary/R/round">Round</a></li></ul></li><li><p><strong>S</strong></p><ul><li><a href="/docs/rules_glossary/S/scout">Scout</a></li><li><a href="/docs/rules_glossary/S/search">Search</a></li><li><a href="/docs/rules_glossary/S/set_aside">Set Aside</a></li><li><a href="/docs/rules_glossary/S/sets">Sets</a></li><li><a href="/docs/rules_glossary/S/setup">Setup</a></li><li><a href="/docs/rules_glossary/S/setup_keyword">Setup (Keyword)</a></li><li><a href="/docs/rules_glossary/S/shaper">Shaper (Specialty)</a></li><li><a href="/docs/rules_glossary/S/shepherd">Shepherd (Background)</a></li><li><a href="/docs/rules_glossary/S/soothe">Soothe</a></li><li><a href="/docs/rules_glossary/S/specialties">Specialties</a></li><li><a href="/docs/rules_glossary/S/surroundings">Surroundings</a></li></ul></li><li><p><strong>T</strong></p><ul><li><a href="/docs/rules_glossary/T/terms">Terms</a></li><li><a href="/docs/rules_glossary/T/tests">Tests</a></li><li><a href="/docs/rules_glossary/T/timing">Timing</a></li><li><a href="/docs/rules_glossary/T/traits">Traits</a></li><li><a href="/docs/rules_glossary/T/travel">Travel</a></li><li><a href="/docs/rules_glossary/T/traveler">Traveler (Background)</a></li><li><a href="/docs/rules_glossary/T/turns">Turns</a></li></ul></li><li><p><strong>U</strong></p><ul><li><a href="/docs/rules_glossary/U/unique">Unique (Keyword)</a></li><li><a href="/docs/rules_glossary/U/use">Use</a></li></ul></li><li><p><strong>V</strong></p><ul><li><a href="/docs/rules_glossary/V/valley_map">The Valley Map</a></li></ul></li><li><p><strong>W</strong></p><ul><li><a href="/docs/rules_glossary/W/weather">Weather</a> </li><li><a href="/docs/rules_glossary/W/within_reach">Within Reach</a></li></ul></li><li><p><strong>Y</strong></p><ul><li><a href="/docs/rules_glossary/Y/you">You</a></li></ul></li></ul>]]></content>
    </entry>
    <entry>
        <title type="html"><![CDATA[2023-11-24 Changelog]]></title>
        <id>https://thelivingvalley.earthbornerangers.com/blog/2023/11/24/</id>
        <link href="https://thelivingvalley.earthbornerangers.com/blog/2023/11/24/"/>
        <updated>2023-11-24T00:00:00.000Z</updated>
        <summary type="html"><![CDATA[The below entries have been added or modified.]]></summary>
        <content type="html"><![CDATA[<p>The below entries have been added or modified.</p><p>All Campaign Guide errata has been integrated into the Campaign Guide on this site.</p><h3 class="anchor anchorWithStickyNavbar_LWe7" id="errata">Errata<a href="#errata" class="hash-link" aria-label="Direct link to Errata" title="Direct link to Errata">​</a></h3><ul><li><p><strong>Cards</strong></p><ul><li><a href="/docs/updates/card_errata/conciliator_1_of_14">Guardian - Conciliator Set Card 1 of 14</a></li><li><a href="/docs/updates/card_errata/general_12_of_15">General Set Card 12 of 15</a></li><li><a href="/docs/updates/card_errata/general_13_of_15">General Set Card 13 of 15</a></li><li><a href="/docs/updates/card_errata/location_28_of_37">The Greenbridge - Location Set Card 28 of 37</a></li><li><a href="/docs/updates/card_errata/mission_25_of_34">Mission Set Card 25 of 34</a></li><li><a href="/docs/updates/card_errata/mission_26_of_34">Mission Set Card 26 of 34</a></li><li><a href="/docs/updates/card_errata/valley_2_of_14">Quisi Vos, Rascal - Valley Set Card 2 of 14</a></li><li><a href="/docs/updates/card_errata/weather_6_of_8">Thunderhead - Weather Set Card 6 of 8</a></li></ul></li><li><p><strong>Rulebook</strong></p><ul><li><a href="/docs/updates/rulebook/#page-14---travel-to-a-new-location">Page 14 - Travel to a New Location</a></li><li><a href="/docs/updates/rulebook/#page-26---manifestation">Page 26 - Manifestation</a></li><li><a href="/docs/updates/rulebook/#page-26---conduit">Page 26 - Conduit</a></li><li><a href="/docs/updates/rulebook/#page-31---swapping-rewards-in-and-out">Page 31 - Swapping Rewards In and Out</a></li></ul></li><li><p><strong>Campaign Guide - Lure of the Valley</strong></p><ul><li><a href="/docs/campaign_guides/lure_of_the_valley/prologue">Prologue</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/missions/1_09">1.09</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/missions/1_10">1.10</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/missions/1_13">1.13</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/missions/1_24">1.24</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/topside_mast/42_2">42.2</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/vira_lake_guide/49_4">49.4</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/vira_lake_guide/49_5">49.5</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/elder_cormak_wellers/77_4">77.4</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/tala_the_red_exile/84_3">84.3</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/ben_amon_swift_pilot/87_2">87.2</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/deeper_motives/92_1">92.1</a></li><li><a href="/docs/campaign_guides/lure_of_the_valley/mission_timers/94_4">94.4</a></li></ul></li></ul><h3 class="anchor anchorWithStickyNavbar_LWe7" id="faq">FAQ<a href="#faq" class="hash-link" aria-label="Direct link to FAQ" title="Direct link to FAQ">​</a></h3><ul><li><p><a href="/docs/faq#abilities-and-effects"><strong>Abilities and Effects</strong></a></p><ul><li>Are response effects mandatory or optional?</li></ul></li><li><p><a href="/docs/faq#challenge-effects"><strong>Challenge Effects</strong></a></p><ul><li>If the conditions for a challenge effect are not met, does it still "resolve" (for card effects like the response effect on Tracked)?</li><li>If an effect instructs me to resolve a challenge effect on an exhausted card, does it resolve?</li></ul></li><li><p><a href="/docs/faq#locations"><strong>Locations</strong></a></p><ul><li>Can I use card abilities to scout "special" decks like the Spire deck or detritus deck?</li></ul></li><li><p><a href="/docs/faq#path-cards"><strong>Path Cards</strong></a></p><ul><li>Can attached cards be moved by move effects?</li><li>Does Black Mud's "1 progress per test" restriction apply to progress added by challenge effects during test resolution?</li></ul></li><li><p><a href="/docs/faq#ranger-cards"><strong>Ranger Cards</strong></a></p><ul><li>What effects count toward causing Paratrepsis Whistle's "from a predator" effect to resolve?</li><li>When can I use effects that copy another effect (like the effects on Perfect Recall and Funcational Replica)?</li><li>Favorite Gear reads: "When you use a token from the attached gear." How does that interact with gear that have "Use X tokens" abilities? If you use 2 tokens, does it resolve only once? Or does it resolve once for each token used?</li><li>When I interact past multiple path cards, is the fatigue they cause combined into one single instance of "suffering fatigue?" Or does each path card cause separate instances of fatigue? If I play Thorougly Prepared in response, for example, does it apply to all the fatigue or just one path card's worth?</li></ul></li><li><p><a href="/docs/faq#tests"><strong>Tests</strong></a></p><ul><li>Do cards attached to my role (e.g. Puffercrawler) fatigue me when I perform a test on my equipped gear? </li><li>Can effects that commit effort be used multiple times in a test? e.g. Memorril Sketchpad, Tracked, etc.</li><li>Can a test have difficulty 0? E.g. a test that scales with presence, but the card's presence is reduced to 0?</li></ul></li><li><p><a href="/docs/faq#miscellaneous"><strong>Miscellaneous</strong></a></p><ul><li>What cards count as being in my collection? How many copies of each card are there? Can I get extra copies of Helping Hand if I have more than one copy of the Core Set?</li></ul></li></ul>]]></content>
    </entry>
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